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Experience Design

Usability, accessibility, and interaction patterns for digital products.

36 terms in this topic

App-Store-Produktseitenoptimierung

The practice of improving an app-store product page to increase relevant discovery and conversion to installation or another store action.

Experience Design
Absprungrate

Bounce rate is the percentage of sessions classified as non-engaged by a specific analytics platform; in Google Analytics 4, it is the inverse of engagement rate.

Performance Advertising
Komponentenbibliothek

A maintained collection of reusable interface components with documented behaviour, states and implementation guidance.

Experience Design
Conversion-Design

Conversion design is the practice of designing an experience so that people can understand, evaluate, and complete a defined valuable action with minimal avoidable friction.

Experience Design
Conversion-Rate (CVR)
CVR

Conversion rate is the proportion of eligible visits, users, interactions, leads, or opportunities that complete a defined conversion during a stated period.

Performance Advertising
Core Web Vitals

Core Web Vitals are Google-defined user-experience metrics that assess loading performance, interaction responsiveness, and visual stability using real-world page data.

Search Optimization
Cross-Selling

Cross-selling is the practice of offering a customer a complementary product or service alongside an existing or intended purchase.

Revenue Operations
Customer Effort Score (CES)
CES

Customer effort score (CES) is a survey metric that measures how easy or difficult customers found a specific task or interaction.

Experience Design
Customer Journey

A customer journey is the sequence of interactions, decisions and experiences a person has while pursuing a goal with or around an organisation.

Experience Design
Customer Satisfaction (CSAT)
CSAT

Customer satisfaction score (CSAT) is a survey metric expressing how satisfied respondents are with a product, service or interaction.

Experience Design
Design-System

A governed collection of design principles, tokens, components, patterns and documentation used to create consistent products.

Experience Design
Design-Token

A named, platform-independent representation of a design decision such as colour, spacing, typography or motion.

Experience Design
Gamification

The application of selected game-design elements to non-game contexts to influence participation, learning or behaviour.

Experience Design
Informationsarchitektur
IA

Information architecture is the structural organisation and labelling of information environments to support usability, findability and understanding.

Experience Design
Interaktionsdesign
IxD

Interaction design is the design of how people act with, receive feedback from and move through products or services to achieve objectives.

Experience Design
Interne Verlinkung
N/A

Internal linking is the practice of connecting pages within the same website through hyperlinks that help people and crawlers discover and understand content.

Search Optimization
Keyword-Kannibalisierung
N/A

Keyword cannibalisation is an SEO diagnosis for situations where multiple pages with substantially overlapping intent compete or create ambiguity about the preferred page.

Search Optimization
Minimal funktionsfähiges Produkt (MVP)
MVP

A minimum viable product (MVP) is the smallest product or experiment sufficient to test a defined customer hypothesis and generate validated learning.

Experience Design
Neuromarketing

The use of neuroscience or physiological measurement methods to study responses relevant to marketing and consumer behaviour.

Experience Design
Prototyp

An early representation of a product, service or system used to explore, communicate and test assumptions before full implementation.

Experience Design
Responsives Webdesign

An approach that adapts web layouts and content to different viewport sizes, devices and user settings using flexible design techniques.

Experience Design
Scrolltiefe

A measurement of how far a user scrolls through a page or content container during a session.

Experience Design
Search Experience Optimization (SXO)
SXO

An approach that combines search engine optimisation with user experience design to optimise not just search visibility but the entire journey from query to conversion.

Search Optimization
Storyselling

The use of narrative to communicate value and support a commercial decision or sales conversation.

Experience Design
Storytelling

The structured use of narrative elements to communicate meaning, context or experience to an audience.

Experience Design
Alleinstellungsmerkmal (USP)
USP

A unique selling proposition is a specific, defensible reason a defined customer should choose one offer rather than its alternatives.

Revenue Operations
Upselling

Upselling is a sales practice that encourages a customer to choose a higher-value version, tier, quantity, or configuration of the offer under consideration.

Revenue Operations
Usability-Testing

Usability testing is a research method in which representative participants attempt realistic tasks with an interface while researchers observe behaviour and gather feedback.

Experience Design
User Experience (UX)
UX

User experience is a person’s perceptions and responses resulting from the anticipated or actual use of a system, product, or service.

Experience Design
Benutzeroberfläche (UI)
UI

A user interface is the set of controls, content, feedback, and interaction mechanisms through which a person operates or communicates with a digital system.

Experience Design
Nutzerforschung

User research is the systematic study of users, their goals, behaviours, needs, constraints, and contexts to inform product and service decisions.

Experience Design
Nutzergenerierte Inhalte (UGC)
UGC

User-generated content is material created and shared by customers, community members, or other users rather than produced solely by the organisation publishing or featuring it.

Performance Advertising
Web-Barrierefreiheit
A11y

Web accessibility means designing and developing websites and web tools so people with disabilities can perceive, understand, navigate, interact with, and contribute to them.

Experience Design
Richtlinien für barrierefreie Webinhalte (WCAG)
WCAG

An internationally recognised set of guidelines published by the W3C that define how to make web content more accessible to people with disabilities, organised around four principles: perceivable, operable, understandable, and robust.

Experience Design
Wireframe

A wireframe is a simplified representation of a screen or page that communicates structure, hierarchy, content placement, and intended interaction without production-level visual detail.

Experience Design
Zero-Party-Daten

Zero-party data is information that a customer intentionally and proactively shares with an organisation, such as preferences, intentions, context, or desired recognition.

Data Engineering

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